Let's end 2017 on a really good note (2017/12/29)
I've said that SatellaWave was undergoing rewrites.
I am now able to announce that the first version of the rewrite is now released! You can download it on the Downloads page.
It is now a much easier to use Satellaview server manager. It does not support online yet, but you can export binary files for emulators for your own enjoyment.
I would suggest to read the readme because of potential incompatibilities with stable versions of emulators due to some features being implemented wrong the whole time (Sorry!).
I may not update this for the new year so I'll just say this: Merry (Late) Christmas and Happy (Early) New Year!
I am now able to announce that the first version of the rewrite is now released! You can download it on the Downloads page.
It is now a much easier to use Satellaview server manager. It does not support online yet, but you can export binary files for emulators for your own enjoyment.
I would suggest to read the readme because of potential incompatibilities with stable versions of emulators due to some features being implemented wrong the whole time (Sorry!).
I may not update this for the new year so I'll just say this: Merry (Late) Christmas and Happy (Early) New Year!
Some updates to talk about (2017/12/10)
I apologize for the lack of updates. But let's talk about the recent happenings:
- First of all, the domain has been changed to project.satellaview.org. That's a lot more badass, don't you think?
- There was a new small release of bsnes-plus, so instead of direct links, you will be directed to the release page instead to download the latest version.
- snes9x-sx2 is now out of here. SNES9X now officially supports Satellaview properly.
- SatellaWave is being rewritten right now. It's in a working state but not fully completed for a first release. It's about time, isn't it? I have tackled the user interface this time, and should be a lot easier to use.
- I have lots of plans for the future of BS-X Project. It's about time we revive this thing proper. It will take a little while, but stay tuned.
- First of all, the domain has been changed to project.satellaview.org. That's a lot more badass, don't you think?
- There was a new small release of bsnes-plus, so instead of direct links, you will be directed to the release page instead to download the latest version.
- snes9x-sx2 is now out of here. SNES9X now officially supports Satellaview properly.
- SatellaWave is being rewritten right now. It's in a working state but not fully completed for a first release. It's about time, isn't it? I have tackled the user interface this time, and should be a lot easier to use.
- I have lots of plans for the future of BS-X Project. It's about time we revive this thing proper. It will take a little while, but stay tuned.
English Patch 1.3 (2016/11/27)
So, someone has found untranslated text. And then I noticed a huge bug with the Transfer Device.
This is now fixed, and therefore must mention about the 1.3 release of the translation patch, that you can still get on the Downloads section :D
Also, you can download the original BS-X ROM taken from No-Intro.
This is now fixed, and therefore must mention about the 1.3 release of the translation patch, that you can still get on the Downloads section :D
Also, you can download the original BS-X ROM taken from No-Intro.
bsnes-plus! (2016/11/23)
bsnes-plus v073+3 is now out, and replaces the very outdated bsnes-sx2!
This is a fork of bsnes maintained by Revenant which has a lot more debugging capabilities, for SuperFX and SA-1, for exemple.
We worked on Satellaview emulation in the last few weeks, the result is something even better than bsnes-sx2!
The differences are: No more XML files to support Tsukuru games, updated Satellaview data files, better written code,
custom time & date so you can play directly at the start of a soundlink game instead of waiting the start of the hour...
Many changes that might please you and were quite needed after a long while.
Can you find the easter egg in the BS-X Town? I also left a special Satellaview contest for Itoi's Bass Fishing No. 1!
This is a fork of bsnes maintained by Revenant which has a lot more debugging capabilities, for SuperFX and SA-1, for exemple.
We worked on Satellaview emulation in the last few weeks, the result is something even better than bsnes-sx2!
The differences are: No more XML files to support Tsukuru games, updated Satellaview data files, better written code,
custom time & date so you can play directly at the start of a soundlink game instead of waiting the start of the hour...
Many changes that might please you and were quite needed after a long while.
Can you find the easter egg in the BS-X Town? I also left a special Satellaview contest for Itoi's Bass Fishing No. 1!
New 2016 Translation Patch! (2016/08/16)
And because I like effort, here's a new version of the english translation!
This time, no more kanjis on the amount of money you have, every single digit will appear, like we actually do!
There's also a few fixes on the text, and unless there's something else to do, this should be the FINAL patch.
So, the downloads section has been updated to include the updated pre-patched ROMs, and the new BPS patches... just because.
This time, no more kanjis on the amount of money you have, every single digit will appear, like we actually do!
There's also a few fixes on the text, and unless there's something else to do, this should be the FINAL patch.
So, the downloads section has been updated to include the updated pre-patched ROMs, and the new BPS patches... just because.
BS-X Project Site Redesign (2016/08/16)
Another redesign! And this one is particularly interesting mostly because now the site contains quite a bit of information now!
BS-X Town will now have no more secrets for you! I have done a lot of research to figure out what makes this town special.
Hoping you'll enjoy this new site!
BS-X Town will now have no more secrets for you! I have done a lot of research to figure out what makes this town special.
Hoping you'll enjoy this new site!